Timeline Arranger#

The timeline arranger is the main area where the song is composed. It consists of a collection of events, such as regions, positioned against time. Some events (such as regions) will open separate windows for further editing when clicked.

../../_images/timeline-arranger.png

The timeline arranger is split into a top arranger that remains fixed on top and a bottom arranger below it. This way you can pin tracks you want to always be visible at the top.

Arranger Objects#

The following arranger objects can exist inside the timeline.

Regions#

Regions (or clips) are containers for events or data (such as MIDI notes and audio clips - see below) that can be edited in an editor. Regions can be repeated, like below.

../../_images/region.png

Region#

The following types of regions exist.

Audio Regions#

Audio regions contain audio clips from audio files.

../../_images/audio-region.png

Audio region#

Audio regions belong to track lanes and appear inside Audio tracks.

../../_images/audio-track-with-region.png

Audio track with audio region#

Double-clicking an audio region will bring up the Audio Editor.

MIDI Regions#

MIDI regions contain MIDI notes.

../../_images/midi-region.png

MIDI region#

MIDI regions belong to track lanes and appear inside MIDI or Instrument tracks.

../../_images/midi-track-with-region.png

MIDI track with MIDI region#

Double-clicking a MIDI region will bring up the Piano Roll.

Automation Regions#

Automation regions contain automation events.

../../_images/automation-region.png

Automation region#

Automation regions appear inside automation lanes.

../../_images/automation-lane-with-region.png

Automation lane with automation region#

Double-clicking an automation region will bring up the Automation Editor.

Chord regions#

Chord regions contain sequences of chords.

../../_images/chord-region.png

Chord region#

Chord regions appear inside the chord track.

../../_images/chord-track-with-region.png

Chord track with chord region#

Double-clicking a chord region will bring up the Chord Editor.

Markers#

Markers are used to mark the start of a logical section inside the song, such as Chorus or Intro.

../../_images/marker.png

Marker#

Markers appear inside the marker track.

../../_images/marker-track-with-marker.png

Marker track with marker#

There are two special markers that signify the start and end of the song that are used for exporting the song and cannot be deleted.

Scales#

Scales are used to indicate the start of a section using a specific musical scale.

../../_images/scale-object.png

Scale#

Scales appear inside the Chord track.

../../_images/chord-track-with-scale.png

Chord track with scale#

Editing Regions#

The following operations apply to regions.

Looping#

Regions can be repeated, and hence they have editable loop points and a clip start position in the Editor ruler to modify the looping (repeating) behavior.

Regions can also be looped inside the timeline, by moving the cursor to the bottom-left or bottom-right edge of the region, then clicking and dragging.

../../_images/looping-regions.png

Looping (loop-resizing) a region#

Note

If the region is already repeated, it cannot be resized anymore until its loop points match exactly the region’s start and end points.

Renaming#

Regions can be renamed by selecting them and pressing F2.

../../_images/region-rename.png

Renaming a region#

Adjusting Fades#

Audio regions can have fades. Fades are gradual increases or decreases in the level of the audio signal, and their positions can be adjusted by clicking and dragging the top left/right corners of the region.

../../_images/audio-region-fade-out1.png

Adjusting fade out point (click & drag)#

../../_images/audio-region-fade-out2.png

Adjusting fade out point (drop)#

Clicking and dragging the grey part up or down will adjust the curviness of the fade.

../../_images/audio-region-fade-out-curviness.png

Adjusting curviness#

The type of fade algorithm used can also be changed by right-clicking on the fade and selecting Fade preset.

../../_images/audio-region-fade-context-menu.png

Fade context menu#

The various types of fade algorithms available are illustrated below.

Fade algorithms#
../../_images/fade-linear.png

Linear#

../../_images/fade-exponential.png

Exponential#

../../_images/fade-superellipse.png

Elliptic (Superellipse)#

../../_images/fade-vital.png

Vital#

Note

All audio regions have some additional, built-in fade in and fade out that cannot be disabled. This is used to avoid clipping and should be unnoticable.