Overview

Tracks are the main building blocks of projects. Tracks appear in the tracklist and contain various events such as regions.

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Most types of tracks have a corresponding channel that appears in the mixer.

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Each track has its own page in the inspector section, which is shown when selecting a Track.

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There are various kinds of Tracks suited for different purposes, explained in the following sections.

Important

In Zrythm, group tracks are used for grouping signals (direct routing), FX/bus tracks are used for effects/sends, and folder tracks are used for putting tracks under the same folder and doing common operations. This is different from what many other DAWs do, so please keep this in mind.

If you have used Cubase before, you might find this easy to get used to.

Track Interface

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Each track has a color, an icon (corresponding to its type) a name and various buttons. Tracks that can have lanes, like instrument tracks, will also have an option to display each lane as above. Tracks that can have automation will have an option to display automation tracks as above.

If the track produces output, it will have a meter on its right-hand side showing the current level.

Track Inspector

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Each track will display its page in the inspector when selected. Depending on the track, the properties shown will be differ.

Properties

Track properties are basic properties that the track has, like its name, color, and direct output.

Inputs

If the track takes input, there will be an input selection section.

Sends

These are ports that can be connected to for any purpose. These are generally useful for side-chaining. The pre-fader port(s) hold the signal up to before the fader is processed, and the post-fader port(s) hold the signal after the fader is applied.

Context Menu

Each tracks has a context menu, with additional options depending on its type.

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The section Track Operations explains the various track operations available.