When working in each editor, you will most likely be using the cursor tools provided by Zrythm to create, edit and delete objects. Each cursor signifies a separate edit mode, and Zrythm offers the following edit modes.
This can be toggled to switch between Select and Stretch.
In Select mode, you can make object selections and move, clone and resize objects. This is the most common mode and the most common operations can be accomplished by just using this.
Stretch mode is similar to the Select mode, with the exception that when you resize objects, their contents will be stretched to fit the new size.
To select objects, you can either click on them, click in empty space and keep dragging to make a selection, or-click to add/remove objects to/from the selection.
Selected objects will have brighter color than non-selected objects.
Moving and Cloning Objects¶
To move objects around, click on a selected object and keep dragging with your cursor to where you want to move them. Holding downwhile doing this will create duplicates (clones) of the selected objects. This is an efficient way to quickly clone multiple objects.
Objects that have length, such as regions and MIDI notes, can be resized by clicking and dragging their edges.
On objects that can be repeated, such as regions, moving the cursor on the bottom half of the object will allow you to resize the object by repeating it, instead of just resizing it.
When resizing, already repeated objects can only be repeated. To resize them instead of repeat them, their length must be changed or their clip markers must be moved so that they are not repeated anymore.
You can-click inside objects to break them up. Holding down while doing this will bypass snapping.
This mode is used to quickly create or delete objects. While you can still create objects in Select mode by double clicking and dragging, in Edit mode this is accomplished by single clicking and dragging, which is more efficient when creating a large number of objects.
Holding downwhile clicking will allow you to create multiple objects in a row (where applicable) with a length specified by the snap settings corresponding to each editor.
Cut mode behaves similarly to what is mentioned in Cutting Objects, with the exception that you can just click instead of -clicking.
You can just click on objects to delete them, or click and drag to make a selection, deleting all objects inside it.
This mode is currently only used for editing velocities for MIDI notes. You can click and drag in the velocity editor to create velocity ramps.
This is a TODO feature.